How Microsoft’s AI Mastered Ms. Pac-Man – Robotics Trends

Add Ms. Pac-Man to the growing list of games being mastered by artificial intelligence (AI).

An AI system from Microsoft set the all-time high score for Ms. Pac-Man with 999,990 points – the highest possible score in the game.  The previous high score was 933,580 points set by Abdner Ashman, a human from New York.

Microsoft explains how a technique called Hybrid Reward Architecture used 150 agents for a specific task in the game, like finding pellets, or avoiding ghosts. This allowed Microsoft’s AI to play a perfect game.

Then, the researchers created a top agent – sort of like a senior manager at a company – who took suggestions from all the agents and used them to decide where to move Ms. Pac-Man.“

The top agent took into account how many agents advocated for going in a certain direction, but it also looked at intensity.

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Mike Rawson

Mike Rawson has recently re-awoken a long-standing interest in robots and our automated future. He lives in London with a single android - a temperamental vacuum cleaner - but is looking forward to getting more cyborgs soon.

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How Microsoft’s AI Mastered Ms. Pac-Man – Robotics Trends

by Mike Rawson time to read: 1 min
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