Virtual reality had its big coming out party in 2016, but the technology has only been embraced by early adopters so far. That’s largely because the best virtual reality headsets available are still considerably more expensive and require some time and effort to set up.
The internet is about to get a lot more VR-friendly: Mozilla’s Firefox 55, rolling out now, supports WebVR, which lets you experience VR content on the web with an HTC Vive or Oculus Rift headset.
When Google announced the revival of Google Glass, it came armed with evidence that the augmented reality glasses have a real market — in the enterprise space. The company showcased major customers like GE, Agco, DHL, and Sutter Health already piloting Google Glass Enterprise Edition.
There have been some drastic changes in the way that people are able to lead their lives over the past decade. The internet has connected people across the globe in ways that we never previously thought possible.
Robot soldiers are patrolling the streets of a rainy east London. In a video filmed on a handheld iPhone, the armed machines march past graffiti-strewn walls and stand guard outside unmarked doors in Shoreditch, as pedestrians hurry past, huddled under their umbrellas.
Summer has arrived (for half of the world, at least). This means roughly 45% of people are itching for a fun getaway — and, if Facebook posts are any indicator, many of these are due solely to parents’ need to maintain a certain level of sanity during the off-school months.
Virtual reality could become a niche technology if developers don’t work out how to make the viewing experience social.
That is the view of Roger Antunez, co-founder and CEO of Barcelona-based wearable tech firm FIRSTVISION.
Fixing elevators and planning stair lifts might seem rather humdrum activities, but both have become unlikely testing grounds for Microsoft’s cutting edge augmented reality technology.
Don’t call Heather Erickson a glasshole.
Yes, that’s Google Glass on her frames. But she’s not using it to check her Facebook, dictate messages, or capture a no-hands video while riding a roller coaster
KRAKEN, a 17-year-old rollercoaster at SeaWorld Orlando, an amusement park in Florida, reopened in June after several months of refurbishment. That, in itself, is unusual.
OUTSIDE a squat grey building in Santa Monica, the California sun melts the tar. Inside, in a dark room roughly the size of a small shipping container, two men are exploring the world by means of virtual reality (VR).