This month’s release by Apple of the iPhone X with FaceID begins the first wave of consumer products designed from the ground up for continuous awareness of space, place and face – crowning a half a century of research in augmented reality destined to fuse our rising sea of data onto the real world.

Over the last few years, Augmented Reality (AR) travelled a hype-curve rollercoaster from the crashing failure of Google’s Glass to the soaring heights of Pokémon Go, accelerating into open competition between APIs from Facebook, Apple, Alphabet/Google and Microsoft (hereafter known as FAAM).

Yet the story of AR goes back much further, all the way to the dawn of modern computing. Ivan Sutherland, the Turing Award-winning genius behind Sketchpad, followed that up with another modest innovation – a “head mounted three dimensional display.”

Read more: Augmented reality: Like it or not, only Apple’s ready for the data-vomit gush

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Published by Mike Rawson

Mike Rawson has recently re-awoken a long-standing interest in robots and our automated future. He lives in London with a single android - a temperamental vacuum cleaner - but is looking forward to getting more cyborgs soon.

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Augmented reality: Like it or not, only Apple’s ready for the da…

by Mike Rawson time to read: 1 min
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